Mutated Creature

Fell in love with the work of Tyler Smith, which made me want to create my own creature and trying to adopt his workflow.

So, instead of going into Maya, retopologizing there and then texturing in Substance, I polypainted in zbrush and made the UVs there with simple zremesh. This one is supposed to be simply for Illustration purposes.

PS: Check out Tyler's work if you haven't already. It's stunning!

https://www.artstation.com/tsmith3d